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10 Best Video Game Cover Arts From The Last Decade
10 Best Video Game Cover Arts From The Last Decade
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XCOM 2 's cover has a far more minimalist design than the other entries on this list. The game's cover is extremely sinister, with the alien's face being made up purely of human skulls, letting players know straight away that this isn't going to be a wholesome Bandicoot -like adventure. Moreover, the morbid aesthetics and fact that the alien is looking straight at the viewer could be seen as an implication of the game's punishing difficul   The Legend of Zelda: Breath of the Wild is regarded by some to have the greatest open-world in the genre's history. It's easy to see why, as Breath of the Wild 's map wastes little space despite its enormous size, with things to do and see around every cor   Aliens spend all of XCOM 2 trying to take down your resistance operation while exploiting the planet they've taken over. It is your job to take your overlords out and reclaim the planet as your own ag   Insane enemies will run around the battlefield and panic, preventing them from developing strategies to take you down. They can fire at their own allies, duck into cover and cower in fear, or even become mind-controlled for a few turns. Thanks to its large area, Void Rift remains one of the best crowd control and damage abilities in XC   Strategy fans who want to stray away from the intense army-versus-army nature of other titles can go to turn-based tactics for the same tactical"thrill." And in the case of tactical RPGs, the XCOM series definitely takes the cake. In this series where alien conspiracies are real and the world has built its own anti-alien force, players become Earth's last line of defense against the extraterrestr   Moreover, the game mostly prioritizes earning piety points and prestige to "proceed" across the timeline. As such, players determine what "success" means to them. The SLG Game rankings features a unique education and genetics system, which makes marriage also a strategic element in the franch   Early on, pistols deal lacking damage and have few ways of bypassing armor, making this skill somewhat lacking. Once you unlock plasma weaponry or, better yet, get the Hunter's revolver, this skill becomes one of the best in the game. Few things are more satisfying than seeing your Sharpshooter single-handedly kill nearly a dozen enemies in a single act   However, the cover art for The Last of Us has had the opposite effect in some ways. Because of how accustomed gamers are to The Last of Us ' post-apocalyptic world and the characters Joel and Ellie, it's easy to forget how striking the game's cover art is, with a young girl carrying a large rifle and a man with a gas mask seemingly unfazed by the car next to them with a dead body ins   The classes in the modern XCOM series all have interesting and fun weapons and abilities . Watching the soldiers grow and gain cool abilities is one of the major joys of playing an XCOM game. The soldiers are the ones that shape the story and are the ones that pull off the hero plays that players will remember fon   Everything in XCOM 2 is cranked up to 11. The game's difficulty and a plethora of new skills are the most noteworthy changes, with a small subset of players criticizing the game's overabundance of timers and tough enem   Like any good work of art, Far Cry 5 is dripping with interesting details and insight at every turn, with the influx of guns in front of a church showing it's not the sort of place for a relaxing Sunday pra   Even without his involvement during development, Sid Meier is a possible hero character in XCOM: Enemy Unknown and XCOM 2 who can be generated by changing a solider's name to "Sid Meier" with no nickn   Other Quantic Dream games available for PC would also count in this entry. Initially a PS3 exclusive , Heavy Rain eventually made its way to PC. Though quick-time events are a part of the gameplay, a majority of the game is making decisions and cinematics . One's appreciation of these games varies depending on personal tastes. They are all technologically impressive, so seeing them on a handheld will be a novelty regardless of the games' qual   This class is overshadowed by its successor because the Ranger gets more utility-based abilities. The Assault class only gets abilities centered around fighting. While this is great for Enemy Unknown, it wouldn't work well for a game like XCO   In Dawn of War , gamers get a "converted" WH40 tabletop for the PC. Thanks to this game, players can experience the thrill of squad-based combat with units they can customize with unique weapons , abilities, and even appearan   After the success of UFO Defense , MicroProse wanted Mythos Games to create a sequel to the game in only six months . To reach such a short deadline, the game would need to remain mostly the same with a few visual and mechanical twe   Unlike Sharpshooters, they can unload their entire magazine at once if one bullet doesn't cut it. Banish allows Reapers to unload their entire magazine into a single target, with that single target restriction removed with an upgrade later on. With an extended mag modification, Reapers can take down the toughest enemies in XCOM with a single action, making them incredible for harder late-game cont

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