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10 Unintentionally Hilarious Things About Red Dead Redemption 2
10 Unintentionally Hilarious Things About Red Dead Redemption 2
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Though his name is Leopold Strauss, he can sometimes go by a nickname of sorts. Strauss' nickname is Herr Strauss, and Herr is essentially German for the word Sir. Calling someone sir followed by their last name isn't a nickname as it is a respectful and formal way to address an elder m   Unfortunately for him his uncle passed away from a heart attack and left him alone in unfamiliar territory. This is where his schemes began as Strauss started swindling people out of their own money to make a liv   Despite releasing a year and change after the launch of the PlayStation 4 and Xbox One, Metal Gear Solid V: The Phantom Pain really kicked off this generation. With an intricate story, only Kojima could think up and a bigger open world for players to explore, the final game in the series made by the man who made it famous did not disappo   In Grand Theft Auto , one could catapult themselves through a car windshield if they crashed in the right way, serving as a public service announcement on the importance of seat belts. Unsuspecting horse riders in RDR2 found themselves jettisoning off their steeds if they ran into a fence or tree too f   It is still unclear why Molly did what she did to earn herself a hole through the chest via shotgun. If she didn't squeal to the Pinkertons, then why did she claim to do so? Perhaps it was her idea of getting back at Dutch in a drunken r   Surprisingly Strauss stays extremely loyal and committed to the Van Der Linde gang, even in his final days. He may have bee heartless and cruel at times, but no one could ever question Strauss' loyalty to his g   The most infamous quote in Red Dead Redemption 2 is Dutch’s constant reassurance of "I have a plan." Okay Dutch, please tell us what your plan is. We ask because almost every other plan and job we’ve done has just made things worse. Instead of just accepting that maybe his plans need more thinking, he just sits there and complains that nothing is working. He’s just so shocked that killing a high-profile industrialist actually has consequences. He’s also pretty upset when he realizes that robbing a bank in a large town would somehow go wr   In Red Dead Redemption 2 Strauss' story directly affects the lead character, Arthur Morgan. Strauss' actions play a big role in Arthur finding redemption in his way as the events of the game unfold. Here are 10 things about Red Dead Redemption 2 's heartless bookkeeper, Leopold Stra   Red Dead Redemption 2 raised the bar for storytelling in big budget, AAA titles. Arthur Morgan's journey is unlike anything gaming has ever attempted before. The narrative is beautifully somber and emotionally impactful. The game play usually complements this vibe, with the shooting feeling heavy and the long horse rides giving players time to mull over the character's situation. Other times however, the gameplay results in unintentional hilarity. It is an open world game rankings after all, and player freedom always leads to comedy gold. Here are ten ways this masterpiece is unintentionally hilarious, both in gameplay and in the st   Deep down inside, Arthur Morgan is a good man. Just make sure to not tell him that. He’ll then go on a long philosophical rant on how he’s anything but. We get it, Arthur has done some questionable things in his time. Still, a man can change, which is pretty much the purpose of this game. Just learn how to accept a compliment Arthur. Even if you truly believe it, everyone around you doesn’t want to be antagonized for simply stating an observation. Arthur can be a little too humble for everyone else to hanMost people trapped in the weird, robot dinosaur ridden land of Horizon Zero Dawn have reverted back to living in small tribes, using primitive technology, and generally being scared of everything. Aloy, however, is someone who's not only unafraid to stand up to a mechanical T-Rex, but also doesn't let things like ancient traditions, or being ostracized from society stop her from meeting new people.   This has probably happened to most players. Arthur opens the door to leave a building and one starts tapping the mount button as soon as their trusty stallion is in view. Instead of running to the horse however, they tackle a stranger who wasn't even visible. Arthur can't simply apologize and explain the misunderstanding—the stranger would think he's crazy with all his talk about a PlayStation or Xbox controller. The player then has to spend the next several minutes evading the law, probably claiming more lives in the proc   In the game's bid for realism, Arthur's hair, both on his scalp and face, grows throughout gameplay. As days and nights pass, his head gets progressively hairier, to the point where he looks like he's been living in a cave for years. It certainly adds to the immersion, but it's also pretty funny to see him show up with a beard and long locks after a time jump. Fortunately, barbers are never too far away to make him more presentable, if that's what the player wa

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